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- STARBOUND SAVE EDITOR BETA UPDATE
- STARBOUND SAVE EDITOR BETA MANUAL
- STARBOUND SAVE EDITOR BETA PATCH
Starbound is a Terraria-esque 2D adventure that earned over $2 million (about £1.2m) via its own pre-order page.
STARBOUND SAVE EDITOR BETA PATCH
The full list of patch notes is available over on the game's official site. New additions in next week's patch include a new permadeath game mode, weapons and "more decorative hats!". "The problem is that the organisation of planets may change so if they go muck with a planet, how do we put it in the celestial map? Or if they build on a biome we remove, or something. It will definitely be the last time we'll need to wipe characters or ships, and will hopefully be the last time we'll need to wipe worlds. "This patch will wipe everything - characters, ships and worlds. It will be the last time that such a drastic move will be needed, developer Chucklefish has promised.
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ORIGINAL STORY: Crowd-funded PC and Mac sandbox Starbound will next week receive a new patch for its current beta build that will wipe all characters, ships and worlds. "It's an issue with Steam - disable the Steam overlay to fix it in the meantime."įor more information on Starbound, our own Chris Donlan will have his impressions of the Early Access release up later today, so look forward to that.
STARBOUND SAVE EDITOR BETA UPDATE
"We're aware there may be issues with a Steam update crashing the Mac build at the moment," the developer noted. That being said, Chucklefish is still working out the kinks - particularly with the Mac release. It's also added various difficulty levels and permadeath into the game. In the developer's latest patch notes it's claimed that the new Furious Koala update comes with an "absolutely massive changes to disk serialisation, which will allow us to never need to wipe players or ships again, and hopefully never need to wipe worlds again." To enjoy all of the modern online features, such as friend invites and greater security, players will need to create a new online character.UPDATE: If you've been interested in Chucklefish's intergalactic 2D sandbox Starbound, but have been turned off by the developer's need to wipe players' progress via updates, your worries have been assuaged. There are profound differences between the modern of today and what we launched with Diablo II all those years ago. However, local save files (whether newly created or copied from Diablo II) will be different from online save files. Thanks level 1 1 point 4 years ago Anything yet level 1 1 point 4 years ago Would love this.
STARBOUND SAVE EDITOR BETA MANUAL
Im still digging around and working on figuring out WHY manual editing deletes the character files. The underlying game engine is exactly the same, so those local saves will work but they will need to be copied over manually. Starbound Save Editor Manual Editing Deletes Starbound Save Editor Manual Editing Deletes. Q: Will I be able to load my Diablo II Classic save files into the Early Access or Open Beta?Ī: Players will not be able to import local offline saves from the original Diablo II to Diablo II: Resurrected Early Access and Open Beta because this test is online only.Īt launch, players will be able to load their local offline saves by copying the save files from the original Diablo II to Diablo II: Resurrected. While there is no official way yet documented, if it is possible, it should be as simple as copying the character.d2s file into the location where D2:R keeps its character saves.Įdit: Confirmed working in the beta news.